==================================================================================================== GameStone's Otomedius G (Gorgeous!) Xbox 360 English Translation - Source File Help OOO TTTTT OOO MM MM EEEE DDDD IIIII U U SSSSS GGG O O T O O MM MM EE D D I U U SS G O O T O O M M M EEEE D D I U U SS G GG O O T O O M M EE D D I U U SS G G OOO T OOO MM MM EEEE DDDD IIIII UUU SSSSS GGG Otomedius G Gorgeous! - Xbox 360 (c) Konami Digital Entertainment Co., Ltd. - 2007-2008 オトメディウスG(ゴージャス!) - エックスボックス360 - (c) 株式会社コナミデジタルエンタテインメント https://marketplace.xbox.com/ja-JP/Product/%E3%82%AA%E3%83%88%E3%83%A1%E3%83%87%E3%82%A3%E3%82%A6%E3%82%B9G/66acd000-77fe-1000-9115-d8024b4e07ee V1.81 - 6th December 2023 ==================================================================================================== --Let's Get Started--------------------------------------------------------------------------------- Here's how I completed the image conversion; it can be quite long winded but you'll get the general idea, a lot of the unpacking and repacking can be scripted to speed these things up. NOTE: Don't forget to back up the original Data file directory before you start messing around and replacing original files. This document is more to help me as sometimes years can go by and you forget how you did a thing, so I thought I would add it the archive just in case you're interested in the details. --Programs Needed----------------------------------------------------------------------------------- Before we start you will need a few programs to make the textures and archives:- Adobe Photoshop (NOT FREE but required for the NVIDIA Plug-ins) https://www.adobe.com/products/photoshop.html For editing the image files, I used an older version (Photoshop CS5.1 64bit) NVIDIA Plug-ins for Adobe Photoshop (FREE but you now have to register with NVIDIA) https://developer.nvidia.com/nvidia-texture-tools-exporter For saving the PNG files as Direct Draw Surface (DDS) files. You can now use the Standalone Application instead of the Photoshop plugin, so you don't need Photoshop and can use any image program you like for editing. Nconvert (FREE) https://www.xnview.com/en/nconvert/ Quickly convert DDS files to PNG without breaking the alpha transparency, this is used to convert DDS to PNG, while it can convert back to DDS, the format is wrong for the game as there are many different types, you have to use the NVIDIA Plug-ins for converting from PNG back to DDS. You can also use Photoshop to convert the DDS files to PNG but Nconvert is more convenient as can it can batch convert the files using the command line. HxD (FREE) https://mh-nexus.de/en/hxd/ Hex editor used to rip the DDS files. xbcompression (NOT FREE - Part of the Xbox 360 SDK) To work with Xbox 360 packages, you need the following files:- xbcompress.exe xbdecompress.exe xbdm.dll msvcp71.dll (VC++ dependency) msvcr71.dll (VC++ dependency) These files can be found in the Xbox 360 SDK. JPEXS Free Flash Decompiler (jpexs-decompiler) https://github.com/jindrapetrik/jpexs-decompiler This is used to edit the menu SWF files. Java 21 https://www.oracle.com/java/technologies/downloads/ Needed for the JAVA based JPEXS Free Flash Decompiler program. Velocity-XEXISO NO ADDRESS Needed to patch the DLC files, you'll have to find it yourself. XexTool NO ADDRESS Needed to patch Title Update #1 xexp file into the xex file, you will have to find it yourself. Xenia https://xenia.jp/ Xbox 360 Emulator used for testing and playing the game. --Step by Step-------------------------------------------------------------------------------------- 1. Copy the original PAK file from the Data directory. 2. Use xbdecompress to unpack the PAK files to BIN files. Command prompt example:- xbdecompress eAMUSELogo.pak eAMUSELogo.bin 3. Rip the DDS file from the extracted BIN file using an HxD, this is a little hands on and can take some time, remember every byte counts. 4. Convert the DDS to PNG, make sure you don't lose the alpha transparency. Command prompt example to convert all the DDS files in a directory to PNG:- nconvert -out png *.dds 5. Edit the PNG file with the new graphics. 6. Convert the PNG back to the DDS file with these settings. 8.8.8.8 ARBG 32 bpp | unsigned No MIP maps Not all the image files use the same settings, you can tell by the file size that you have chosen the wrong settings, see Appendix 1 for file details. 7. Using HxD to recombined the DDS file with the original BIN file. The new BIN file must be the exactly the same file size as the original BIN file. For example, eAMUSELogo.bin is 524460 bytes 8. Recompress the BIN file back to a PAK file, WinRAR and WinZip cannot do this as the PAK format is an Xbox file format so you will need to use xbcompress. Command prompt example:- xbcompress /N:1024 eAMUSELogo.bin eAMUSELogo.pak 9. Place the new file in the Data directory overwriting the original file. Note while the BIN files have to be exactly the same file size, the PAK files are the BIN file Compressed, depending on how you edited the images the PAK files may be smaller or larger than the original PAK file. 10. Test the game to see if the new graphics display correctly. 11. If the game doesn't boot or crashes when loading then something is wrong with the file you added, it's best to only change one file at a time or you will not know what's causing the issue. =Technical Information============================================================================== The Xbox 360 stores files on a hard drive in directories that are just a lot of numbers and letters, but it's not that hard to work out what each thing does. 4B4E07EE - Xbox 360 Game ID for Otomedius G Partition 3/Content/0000000000000000/4B4E07EE/000C0000/ - Trailer Partition 3/Content/0000000000000000/4B4E07EE/00000002/ - DLC Partition 3/Content/0000000000000000/4B4E07EE/00004000/ - DVD Installed Partition 3/Content/0000000000000000/4B4E07EE/00007000/ - Game On Demand Partition 3/Content/0000000000000000/4B4E07EE/00020000/ - Icons Partition 3/Content/0000000000000000/4B4E07EE/00030000/ - Premium Themes If you have connected to Xbox Live and played the game you would get the Title Update #1 for the game, these are stored Cache directory, 81 for the DVD release, 82 for the Games On Demand release. Partition 3/Cache/TU_15KS1VE_0000004000000.0000000000081 Partition 3/Cache/TU_15KS1VE_0000008000000.0000000000082 Other directories that Xenia uses. xenia/content/4B4E07EE/000B0000/ - Title Updates xenia/content/4B4E07EE/00000001/ - Replay and System Data -Xbox 360 Hard Drive Contents----------------------------------------------------------------------- This is the content if you have downloaded the trailer, bought all the DLC, installed the game from DVD and also bought the Games On Demand release too. Partition 3/Content/0000000000000000/4B4E07EE/000C0000/1264EEF6540C5CD1890882E6F783B9ED9040DD134B Partition 3/Content/0000000000000000/4B4E07EE/00000002/8A6429AD98555711B19F61A216D608A3181DFC794B Partition 3/Content/0000000000000000/4B4E07EE/00000002/8C0B7FFCFD1033B9CC492EDF8C386C5B691948574B Partition 3/Content/0000000000000000/4B4E07EE/00000002/17EEB204E28AB4383A2940274FEC5C464BA3FC694B Partition 3/Content/0000000000000000/4B4E07EE/00000002/89B62745F6D7D43F947CC8F35899B1F6F540D8564B Partition 3/Content/0000000000000000/4B4E07EE/00000002/520F48E55F13F97CE378BAC1B7FC3FDC987D3F4F4B Partition 3/Content/0000000000000000/4B4E07EE/00000002/970C4E11DE25B95FB4EF524BD769B1E7B790C8A24B Partition 3/Content/0000000000000000/4B4E07EE/00000002/A949B78B51DA0604CFAFA2B1406D048DC64A9F084B Partition 3/Content/0000000000000000/4B4E07EE/00000002/AB798841C15E724E3040BD0DDC35A4A50C3B7F134B Partition 3/Content/0000000000000000/4B4E07EE/00000002/C9E18A012735D40DA62372B3F5E55A6842F4A0D74B Partition 3/Content/0000000000000000/4B4E07EE/00000002/D7D0BA95DF057960B672D5CF0174BE461DF57D7F4B Partition 3/Content/0000000000000000/4B4E07EE/00000002/E61385671F3F520EA37F50798EBC0F4C0E4EE52D4B Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0000 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0001 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0002 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0003 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0004 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0005 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0006 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0007 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0008 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0009 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0010 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0011 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0012 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0013 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0014 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0015 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0016 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0017 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0018 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0019 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0020 Partition 3/Content/0000000000000000/4B4E07EE/00004000/29290B1E96FF7269E8235F5C1EA01EB1.data/Data0021 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0000 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0001 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0002 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0003 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0004 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0005 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0006 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0007 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0008 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0009 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0010 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0011 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0012 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0013 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0014 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0015 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0016 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0017 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0018 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0019 Partition 3/Content/0000000000000000/4B4E07EE/00007000/4692704CA8B83041686EFC36E031336B4B.data/Data0020 Partition 3/Content/0000000000000000/4B4E07EE/00020000/20D1EE25BD511B65323F324D540BFEB78B7148A54B Partition 3/Content/0000000000000000/4B4E07EE/00020000/A990A6151DE0C1DAA78B75B236652F97CAA13CCC4B Partition 3/Content/0000000000000000/4B4E07EE/00030000/950C5FE5599ED5B3AE11F4DA0A62F0322932A76E4B Partition 3/Content/0000000000000000/4B4E07EE/00030000/AD9D82CC6EBA0453BECD433DEEEA618B1E7246FF4B ==================================================================================================== -Appendix 1 DVD------------------------------------------------------------------------------------- If it's just a file name then that's the PAK name too, if it's got two names then it's the name in the DDS file and the PAK name file, For example - 2CardEntry.png (as a DDS file) goes into the Entry01.pak, the number at the beginning is just the file order in the PAK file. 01 - 5.6.5 RGB 16 bpp unsigned 2Warning.png 02 - 8.8.8 RGB 24 bpp unsigned None 03 - 8.8.8.8 ARGB 32 bpp unsigned 2CardEntry - Entry01.png 2CardFrame - card_frame.png 22CharSelect - powerup_select.png 24CharSelect - powerup_selectG.png 2catch_demo00.png 2catch_demo01.png 2catch_demo02.png 2catch_demog_0000.png 2catch_demog_0001.png 12Entrance - card_frame.png 2MenuCmn - ent_wall.png 2NameEntry - name_entry01.png 4NameEntry - name_entry02.png 4RecBrowse - rec_parts.png 18RecBrowse - rec_vs.png 20RecBrowse - rec_weapon.png 2Stage10 - vs.png 12Stage10 - treasure_panel.png 2Title - t_logo.png 04 - DXT1 ARGB 4 bpp 1 bit alpha 2CardWeapon - weapon_card_main000.png 05 - DXT1 RGB 4 bpp no alpha 2eAMUSElogo - e_logo.png 4Once - e_info.png 07 - DXT5 ARGB 8 bpp interpolated alpha 2CharSelect - menu_profile_mess_p01.png 4CharSelect - menu_profile_mess_p02.png 6CharSelect - menu_profile_mess_p03.png 8CharSelect - menu_profile_mess_p04.png 10CharSelect - menu_profile_mess_p05.png 12CharSelect - menu_profile_mess_p06.png 14CharSelect - menu_profile_mess_p07.png 16CharSelect - menu_profile_mess_p08.png 18CharSelect - menu_profile_mess_p09.png 2Entrance - menu_kakunin_mess.png 4Entrance - secret.png 6Entrance - e_pass.png 8Entrance - mode_dialog_single.png 10Entrance - mode_dialog_vs.png 14Entrance - mode_dialog_vs_net.png 4MenuCmn - menu_kettei.png 2Once - stage_result_resource.png 6Once - tatch_skip.png 8Once - button_skip.png 10Once - replay.png 2Ranking - rank.png 4Ranking - rank_0_9.png 2RankResult - total_result00.png 4RankResult - total_result01.png 6RankResult - total_result02.png 8RankResult - lv_font.png 2RankResultG - total_result00G.png 2RecBrowse - rec_kihon.png 6RecBrowse - rec_st01.png 8RecBrowse - rec_st02.png 10RecBrowse - rec_st03.png 12RecBrowse - rec_st04.png 14RecBrowse - rec_st_unknown.png 16RecBrowse - rec_stage.png 4Stage10 - vs_info.png 6Stage10 - vs_th_icon.png 8Stage10 - vs_zff_counter.png 10Stage10 - mission_comp00.png 2StageSelect - stage_diff.png 4StageSelect - stage_name.png 6StageSelect - stage_touch.png 8StageSelect - st_no_select.png 2VSWarp - vs_tips.png 2WeaponPresent - present_add.png 4WeaponPresent - present_window.png 2WeaponSelect - change_button.png 6MenuCmn - menu_weapon_icon_bom.png 8MenuCmn - menu_weapon_icon_q.png 10MenuCmn - menu_weapon_icon_double.png 12MenuCmn - menu_weapon_icon_double_lv2.png 14MenuCmn - menu_weapon_icon_double_lv3.png 16MenuCmn - menu_weapon_icon_double_3way_lv1.png 18MenuCmn - menu_weapon_icon_double_3way_lv2.png 20MenuCmn - menu_weapon_icon_double_3way_lv3.png 22MenuCmn - menu_weapon_icon_double_freeway_lv1.png 24MenuCmn - menu_weapon_icon_double_freeway_lv2.png 26MenuCmn - menu_weapon_icon_double_freeway_lv3.png 28MenuCmn - menu_weapon_icon_double_reverse.png 30MenuCmn - menu_weapon_icon_double_reverse_lv2.png 32MenuCmn - menu_weapon_icon_double_reverse_lv3.png 34MenuCmn - menu_weapon_icon_tail.png 36MenuCmn - menu_weapon_icon_tail_lv2.png 38MenuCmn - menu_weapon_icon_tail_lv3.png 40MenuCmn - menu_weapon_icon_laser_c.png 42MenuCmn - menu_weapon_icon_laser_c_lv2.png 44MenuCmn - menu_weapon_icon_laser_c_lv3.png 46MenuCmn - menu_weapon_icon_laser_fire_lv1.png 48MenuCmn - menu_weapon_icon_laser_fire_lv2.png 50MenuCmn - menu_weapon_icon_laser_fire_lv3.png 52MenuCmn - menu_weapon_icon_laser_normal.png 54MenuCmn - menu_weapon_icon_laser_normal_lv2.png 56MenuCmn - menu_weapon_icon_laser_normal_lv3.png 58MenuCmn - menu_weapon_icon_laser_ripple.png 60MenuCmn - menu_weapon_icon_laser_ripple_lv2.png 62MenuCmn - menu_weapon_icon_laser_ripple_lv3.png 64MenuCmn - menu_weapon_icon_laser_spreadgun.png 66MenuCmn - menu_weapon_icon_laser_spreadgun_lv2.png 68MenuCmn - menu_weapon_icon_laser_spreadgun_lv3.png 70MenuCmn - menu_weapon_icon_laser_t.png 72MenuCmn - menu_weapon_icon_laser_t_lv2.png 74MenuCmn - menu_weapon_icon_laser_t_lv3.png 76MenuCmn - menu_weapon_icon_laser_wave_lv1.png 78MenuCmn - menu_weapon_icon_laser_wave_lv2.png 80MenuCmn - menu_weapon_icon_laser_wave_lv3.png 82MenuCmn - menu_weapon_icon_missile_fhoton_lv1.png 84MenuCmn - menu_weapon_icon_missile_fhoton_lv2.png 86MenuCmn - menu_weapon_icon_missile_flying.png 88MenuCmn - menu_weapon_icon_missile_flying_lv2.png 90MenuCmn - menu_weapon_icon_missile_normal.png 92MenuCmn - menu_weapon_icon_missile_normal_lv2.png 94MenuCmn - menu_weapon_icon_missile_rpunch_lv1.png 96MenuCmn - menu_weapon_icon_missile_rpunch_lv2.png 98MenuCmn - menu_weapon_icon_missile_sbom.png 100MenuCmn - menu_weapon_icon_missile_sbom_lv2.png 102MenuCmn - menu_weapon_icon_missile_twin.png 104MenuCmn - menu_weapon_icon_missile_twin_lv2.png 106MenuCmn - menu_weapon_icon_multiple.png 108MenuCmn - menu_weapon_icon_option_form.png 110MenuCmn - menu_weapon_icon_option_normal.png 112MenuCmn - menu_weapon_icon_option_s.png 114MenuCmn - menu_weapon_icon_speed_idaten.png 116MenuCmn - menu_weapon_icon_speed_normal.png 118MenuCmn - menu_weapon_icon_missile_2way_lv1.png 120MenuCmn - menu_weapon_icon_missile_2way_lv2.png 122MenuCmn - menu_weapon_icon_missile_bound_lv1.png 124MenuCmn - menu_weapon_icon_missile_bound_lv2.png 126MenuCmn - menu_weapon_icon_missile_ewind_lv1.png 128MenuCmn - menu_weapon_icon_missile_ewind_lv2.png 130MenuCmn - menu_weapon_icon_missile_fmine_lv1.png 132MenuCmn - menu_weapon_icon_missile_fmine_lv2.png 134MenuCmn - menu_weapon_icon_missile_horming_lv1.png 136MenuCmn - menu_weapon_icon_missile_horming_lv2.png 138MenuCmn - menu_weapon_icon_missile_nap_lv1.png 140MenuCmn - menu_weapon_icon_missile_nap_lv2.png 142MenuCmn - menu_weapon_icon_missile_PARABOLA_lv1.png 144MenuCmn - menu_weapon_icon_missile_PARABOLA_lv2.png 146MenuCmn - menu_weapon_icon_missile_rolling_lv1.png 148MenuCmn - menu_weapon_icon_missile_rolling_lv2.png 150MenuCmn - menu_weapon_icon_missile_search_lv1.png 152MenuCmn - menu_weapon_icon_missile_search_lv2.png 154MenuCmn - menu_weapon_icon_missile_sspread_lv1.png 156MenuCmn - menu_weapon_icon_missile_sspread_lv2.png 158MenuCmn - menu_weapon_icon_missile_upper_lv1.png 160MenuCmn - menu_weapon_icon_missile_upper_lv2.png 162MenuCmn - menu_weapon_icon_missile_vmine_lv1.png 164MenuCmn - menu_weapon_icon_missile_vmine_lv2.png 166MenuCmn - menu_weapon_icon_option_l.png 168MenuCmn - menu_weapon_icon_option_w.png 170MenuCmn - menu_weapon_icon_speed_arpeggio.png 172MenuCmn - menu_weapon_icon_speed_horizontal.png 174MenuCmn - menu_weapon_icon_speed_reverse.png 176MenuCmn - menu_weapon_icon_speed_smooth.png 178MenuCmn - menu_weapon_icon_speed_vertical.png 180MenuCmn - menu_weapon_icon_BOOMERANG_lv1.png 182MenuCmn - menu_weapon_icon_BOOMERANG_lv2.png 184MenuCmn - menu_weapon_icon_BOOMERANG_lv3.png 186MenuCmn - menu_weapon_icon_double_back_lv1.png 188MenuCmn - menu_weapon_icon_double_back_lv2.png 190MenuCmn - menu_weapon_icon_double_back_lv3.png 192MenuCmn - menu_weapon_icon_double_shotgun_lv1.png 194MenuCmn - menu_weapon_icon_double_shotgun_lv2.png 196MenuCmn - menu_weapon_icon_double_shotgun_lv3.png 198MenuCmn - menu_weapon_icon_double_winder_lv1.png 200MenuCmn - menu_weapon_icon_double_winder_lv2.png 202MenuCmn - menu_weapon_icon_double_winder_lv3.png 204MenuCmn - menu_weapon_icon_double_wiper_lv1.png 206MenuCmn - menu_weapon_icon_double_wiper_lv2.png 208MenuCmn - menu_weapon_icon_double_wiper_lv3.png 210MenuCmn - menu_weapon_icon_reflex_lv1.png 212MenuCmn - menu_weapon_icon_reflex_lv2.png 214MenuCmn - menu_weapon_icon_reflex_lv3.png 216MenuCmn - menu_weapon_icon_vertical_lv1.png 218MenuCmn - menu_weapon_icon_vertical_lv2.png 220MenuCmn - menu_weapon_icon_vertical_lv3.png 222MenuCmn - menu_weapon_icon_double_vaxis_lv1.png 224MenuCmn - menu_weapon_icon_double_vaxis_lv2.png 226MenuCmn - menu_weapon_icon_double_vaxis_lv3.png 228MenuCmn - menu_weapon_icon_laser_ap_lv1.png 230MenuCmn - menu_weapon_icon_laser_ap_lv2.png 232MenuCmn - menu_weapon_icon_laser_ap_lv3.png 234MenuCmn - menu_weapon_icon_laser_aqua_lv1.png 236MenuCmn - menu_weapon_icon_laser_aqua_lv2.png 238MenuCmn - menu_weapon_icon_laser_aqua_lv3.png 240MenuCmn - menu_weapon_icon_laser_dagger_lv1.png 242MenuCmn - menu_weapon_icon_laser_dagger_lv2.png 244MenuCmn - menu_weapon_icon_laser_dagger_lv3.png 246MenuCmn - menu_weapon_icon_laser_dlaser_lv1.png 248MenuCmn - menu_weapon_icon_laser_dlaser_lv2.png 250MenuCmn - menu_weapon_icon_laser_dlaser_lv3.png 252MenuCmn - menu_weapon_icon_laser_elaser_lv1.png 254MenuCmn - menu_weapon_icon_laser_elaser_lv2.png 256MenuCmn - menu_weapon_icon_laser_elaser_lv3.png 258MenuCmn - menu_weapon_icon_laser_gravity_lv1.png 260MenuCmn - menu_weapon_icon_laser_gravity_lv2.png 262MenuCmn - menu_weapon_icon_laser_gravity_lv3.png 264MenuCmn - menu_weapon_icon_laser_ionring_lv1.png 266MenuCmn - menu_weapon_icon_laser_ionring_lv2.png 268MenuCmn - menu_weapon_icon_laser_ionring_lv3.png 270MenuCmn - menu_weapon_icon_laser_slaser_lv1.png 272MenuCmn - menu_weapon_icon_laser_slaser_lv2.png 274MenuCmn - menu_weapon_icon_laser_slaser_lv3.png 276MenuCmn - menu_weapon_icon_laser_ulaser_lv1.png 278MenuCmn - menu_weapon_icon_laser_ulaser_lv2.png 280MenuCmn - menu_weapon_icon_laser_ulaser_lv3.png 282MenuCmn - menu_weapon_icon_laser_VULCAN_lv1.png 284MenuCmn - menu_weapon_icon_laser_VULCAN_lv2.png 286MenuCmn - menu_weapon_icon_laser_VULCAN_lv3.png 288MenuCmn - menu_weapon_icon_laser_shadow_lv1.png 290MenuCmn - menu_weapon_icon_laser_shadow_lv2.png 292MenuCmn - menu_weapon_icon_laser_shadow_lv3.png -Appendix 2 DLC------------------------------------------------------------------------------------- 06 - DXT3 ARGB 8 bpp explicit alpha 4CharSelect - menu_profile_mess_p01.png 6CharSelect - menu_profile_mess_p02.png 8CharSelect - menu_profile_mess_p03.png 10CharSelect - menu_profile_mess_p04.png 12CharSelect - menu_profile_mess_p05.png 14CharSelect - menu_profile_mess_p06.png 16CharSelect - menu_profile_mess_p07.png 18CharSelect - menu_profile_mess_p08.png 20CharSelect - menu_profile_mess_p09.png 22Extra Menu CharSelect - powerup_select.png 24Extra Menu CharSelect - powerup_selectG.png 07 - DXT5 ARGB 8 bpp interpolated alpha Catalog Extra Characters 294MenuCmn - menu_weapon_icon_option_sn.png 296MenuCmn - menu_weapon_icon_option_r.png 298MenuCmn - menu_weapon_icon_double_round_lv1.png 300MenuCmn - menu_weapon_icon_double_round_lv2.png 302MenuCmn - menu_weapon_icon_double_round_lv3.png 304MenuCmn - menu_weapon_icon_double_autoaiming_lv1.png 306MenuCmn - menu_weapon_icon_double_autoaiming_lv2.png 308MenuCmn - menu_weapon_icon_double_autoaiming_lv3.png 310MenuCmn - menu_weapon_icon_laser_pulse_lv1.png 312MenuCmn - menu_weapon_icon_laser_pulse_lv2.png 314MenuCmn - menu_weapon_icon_laser_pulse_lv3.png -Appendix 3 DDS Profiles---------------------------------------------------------------------------- These are the DDS Profiles for used with the NVIDIA Plug-ins in Adobe Photoshop. 01 - 5.6.5 RGB 16 bpp unsigned.dpf 02 - 8.8.8 RGB 24 bpp unsigned.dpf 03 - 8.8.8.8 ARGB 32 bpp unsigned.dpf 04 - DXT1 ARGB 4 bpp 1 bit alpha.dpf 05 - DXT1 RGB 4 bpp no alpha.dpf 06 - DXT3 ARGB 8 bpp explicit alpha.dpf 07 - DXT5 ARGB 8 bpp interpolated alpha.dpf -Appendix 4 Hard Drive------------------------------------------------------------------------------ The Xbox hard drive layout can be a little confusing due to all the letters and numbers, here's the directories used by the game on the Xbox 360 hard drive. Partition 3/Content/0000000000000000/4B4E07EE/000C0000/ - Trailer Partition 3/Content/0000000000000000/4B4E07EE/00000002/ - DLC Partition 3/Content/0000000000000000/4B4E07EE/00004000/ - DVD Installed Partition 3/Content/0000000000000000/4B4E07EE/00007000/ - Games On Demand Partition 3/Content/0000000000000000/4B4E07EE/00020000/ - Icons Partition 3/Content/0000000000000000/4B4E07EE/00030000/ - Premium Themes DLC directory has these files (if you have bought the DLC that is). 8A6429AD98555711B19F61A216D608A3181DFC794B - Stage 5 Easter Island 8C0B7FFCFD1033B9CC492EDF8C386C5B691948574B - Catalog Extra Characters 17EEB204E28AB4383A2940274FEC5C464BA3FC694B - Player Aoba Anoa 89B62745F6D7D43F947CC8F35899B1F6F540D8564B - Additional BGM Vol.7 Esmeralda & Poini Coon Pack 520F48E55F13F97CE378BAC1B7FC3FDC987D3F4F4B - Additional BGM Vol.1 Aoba Anoa Pack 970C4E11DE25B95FB4EF524BD769B1E7B790C8A24B - Additional BGM Vol.2 Erul Tron Pack A949B78B51DA0604CFAFA2B1406D048DC64A9F084B - Additional BGM Vol.4 Madoka Pack AB798841C15E724E3040BD0DDC35A4A50C3B7F134B - Additional BGM Vol.3 Emon 5 Pack C9E18A012735D40DA62372B3F5E55A6842F4A0D74B - Esmeralda and Poini D7D0BA95DF057960B672D5CF0174BE461DF57D7F4B - Additional BGM Vol.6 Tita Nium Pack E61385671F3F520EA37F50798EBC0F4C0E4EE52D4B - Additional BGM Vol.5 Diol Twee Pack ====================================================================================================