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| Salamander NG Official forum for the original game Salamander NG by speedup |
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#46 |
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Bacterian Beater
![]() Join Date: Jul 2009
Age: 21
Posts: 432
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editable controls? thats pretty useful! im still brainstorming on how to add it to my game
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well... im out of ideas for a signature. |
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#47 |
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Craftsman
![]() Join Date: Oct 2006
Location: Italy
Age: 40
Posts: 146
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Not so difficult, first thing to do save all your controls in one array
Code:
control[1]=vk_left control[2]=vk_right control[3]=vk_up In your "selection menu" use a selection variable, ex. "selection" and set it in create to 0. When you need to change a control: Code:
if keyboard_check(vk_anykey) && selection != 0 control[selection] = keyboard_lastkey; In your ship controls: Code:
if keyboard_check(control[1]) //go to left if keyboard_check(control[2]) //go to right ![]() (If you want then you can save all controls in one .ini files, using ini_read and ini_write.)
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![]() SALAMANDER NG author - progress 60% Trial version 0.50 available NOW! the official site of the game: www.obliodesign.altervista.org Last edited by speedup; 18th January 2010 at 11:11. |
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#48 |
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Bacterian Beater
![]() Join Date: Jul 2009
Age: 21
Posts: 432
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i know the control part, im just thinking on where to add it in the menu and which way i should make it work
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well... im out of ideas for a signature. |
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#49 |
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Craftsman
![]() Join Date: Oct 2006
Location: Italy
Age: 40
Posts: 146
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Editable controls added in game, here's new settings menu and controller setup:
![]() ![]() Screenshot from stage 3 (cell):
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![]() SALAMANDER NG author - progress 60% Trial version 0.50 available NOW! the official site of the game: www.obliodesign.altervista.org |
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#50 |
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Vic Viper Master
![]() Join Date: Jun 2008
Location: Gandia-Velencia-Spain
Age: 36
Posts: 344
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The screenshot is espectacular.
Kotai.
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My online games: http://www.miniracingonline.com http://www.nemesis.remakesonline.com/ http://www.bubble.remakesonline.com/ http://www.castlevania.remakesonline.com/
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#51 |
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Bacterian Beater
![]() Join Date: Jul 2009
Age: 21
Posts: 432
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the graphics are improving rapidly it seems
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well... im out of ideas for a signature. |
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#52 |
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Expert Shooting Star
![]() Join Date: Jun 2007
Location: My Gradius: The Dark Armada development suite, AKA, my house(Montreal, Quebec, Canada)
Age: 27
Posts: 489
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![]() This seriously looks it has the exact same style as Gradius V: 3D graphics with 2D gameplay. It's just awesome!
__________________
![]() Celebrating 25 years of Gradius. Maker of the Gradius fangame Unoffical Salamander 3. It's a whole new Salamander. View the trailer here: http://ca.youtube.com/watch?v=yFHI2g7cpIU Now - Maker of Gradius: The Dark Armada. The biggest threat to Gradius ever. View Test Video 1: http://www.youtube.com/watch?v=KWhLtQEBGF4&fmt=18 View Test Video 2: http://www.youtube.com/watch?v=49q4xWP8Sac View Test Video 3: http://www.youtube.com/watch?v=4E5aWes4XdA |
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#53 |
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Craftsman
![]() Join Date: Oct 2006
Location: Italy
Age: 40
Posts: 146
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Stage 3 has been completed, progress are slow at the moment, I hope in summer to work faster, probably a new person will be added to cooperate with me for original sound effects and music, I will let you to know as soon as possible.
Now, I'd like to find some beta-tester, 2 or 3 persons maximum, if anyone is interested please send me a private message, new demo with 3 stages and 2 players co-op will be available to who wants to test it. Credits will be given. I hope for example Tetran will join this, as he is a very good beta tester.
__________________
![]() SALAMANDER NG author - progress 60% Trial version 0.50 available NOW! the official site of the game: www.obliodesign.altervista.org |
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#54 |
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Expert Shooting Star
![]() Join Date: Jun 2007
Location: My Gradius: The Dark Armada development suite, AKA, my house(Montreal, Quebec, Canada)
Age: 27
Posts: 489
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At least it's nice to see someone is making progress. Gradius: The Dark Armada hasn't had any work done on it for several months. I'll have to get to work to AT LEAST finish Stage 2 by the end of the month.
__________________
![]() Celebrating 25 years of Gradius. Maker of the Gradius fangame Unoffical Salamander 3. It's a whole new Salamander. View the trailer here: http://ca.youtube.com/watch?v=yFHI2g7cpIU Now - Maker of Gradius: The Dark Armada. The biggest threat to Gradius ever. View Test Video 1: http://www.youtube.com/watch?v=KWhLtQEBGF4&fmt=18 View Test Video 2: http://www.youtube.com/watch?v=49q4xWP8Sac View Test Video 3: http://www.youtube.com/watch?v=4E5aWes4XdA |
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#55 |
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Vic Viper Master
![]() Join Date: Jan 2010
Location: Mexico Baja California
Age: 17
Posts: 243
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by the way, it will have Bonus stages?
O secret stages?
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![]() If we are buddies, then we Shall crush all the bacterions remaining, especially the new ones, when a New era begins, a new enemy |
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#56 | |
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Craftsman
![]() Join Date: Oct 2006
Location: Italy
Age: 40
Posts: 146
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Hi, first thing sorry for the delay of the game but I'm waiting the new graphic from my friend (hope soon
).Quote:
If you play in easy mode you can play only 3 stages (but however you can play the secret stage, so...), if you play in normal you can play 6 stages plus first bonus stage (ending 1, named "good end"), in hard mode you can play 6 stages and the second bonus stage (ending 2, named "perfect end"). Ok, last thing, there will be also one ending 3, named "bad end"... 'nuff said!
__________________
![]() SALAMANDER NG author - progress 60% Trial version 0.50 available NOW! the official site of the game: www.obliodesign.altervista.org |
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#57 |
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Vic Viper Master
![]() Join Date: Jan 2010
Location: Mexico Baja California
Age: 17
Posts: 243
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Wow i seee, hope it will come that background and the game soon, i am so excited about this
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__________________
![]() If we are buddies, then we Shall crush all the bacterions remaining, especially the new ones, when a New era begins, a new enemy |
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